WEKO3
-
RootNode
アイテム
Smooth shading of specular surfaces in polygon-based high-definition CGH
http://hdl.handle.net/10112/5575
http://hdl.handle.net/10112/55754798e9b1-b66c-4195-8829-68584f8c6347
名前 / ファイル | ライセンス | アクション |
---|---|---|
![]() |
|
Item type | 会議発表論文 / Conference Paper(1) | |||||
---|---|---|---|---|---|---|
公開日 | 2011-11-18 | |||||
タイトル | ||||||
タイトル | Smooth shading of specular surfaces in polygon-based high-definition CGH | |||||
言語 | ||||||
言語 | eng | |||||
資源タイプ | ||||||
資源タイプ識別子 | http://purl.org/coar/resource_type/c_5794 | |||||
資源タイプ | conference paper | |||||
著者 |
Matsushima, Kyoji
× Matsushima, Kyoji |
|||||
著者別名 | ||||||
識別子Scheme | WEKO | |||||
識別子 | 23844 | |||||
姓名 | 松島, 恭治 | |||||
概要 | ||||||
内容記述タイプ | Other | |||||
内容記述 | High-definition computer-generated holograms (CGH) created by the polygon-based method feature reconstruction of very fine 3D image accompanied with strong sensation of depth. However, rendering technique for specular surfaces has not been established. We propose a novel technique for smooth shading of specular surfaces in the polygon-based method. This technique divides the surface function of polygons into some segments and controls the spectral envelopes. | |||||
内容記述 | ||||||
内容記述タイプ | Other | |||||
内容記述 | 2011 3DTV-Conference: The True Vision - Capture, Transmission and Display of 3D Video (3DTV-CON 2011), 16-18 May 2011, Antalya, Turkey | |||||
書誌情報 |
2011 3DTV Conference: The True Vision - Capture, Transmission and Display of 3D Video (3DTV-CON) 発行日 2011 |
|||||
ISBN | ||||||
識別子タイプ | ISBN | |||||
関連識別子 | 9781612841625 | |||||
DOI | ||||||
関連タイプ | isIdenticalTo | |||||
識別子タイプ | DOI | |||||
関連識別子 | 10.1109/3DTV.2011.5877184 | |||||
著者版フラグ | ||||||
出版タイプ | VoR | |||||
出版タイプResource | http://purl.org/coar/version/c_970fb48d4fbd8a85 | |||||
出版者 | ||||||
出版者 | The Institute of Electrical and Electronics Engineers (IEEE) |